![]() In terms of both value for money and content this is an exceptionally good package. The Legend Of Zelda X Mario Kart 8 (Wii U) – all the new amiibo costumes As you might imagine the circuit is almost entirely anti-gravity and there are speed boosts everywhere, making for not only a hugely enjoyable race but one very different from the Mario Kart norm. ![]() As huge fans of the franchise this rivals Hyrule Circuit as the best of the bunch, and again subtly changes the rules of Mario Kart by removing coins and instead having you racing across an energy strip to increase your top speed. The final course is Mute City, a tribute to Nintendo’s futuristic racer F-Zero. This course makes great use of the anti-gravity features, with a real roller coaster style feel that is well up to the standards of the best ones from the parent game. Instead it’s themed on ancient China and you spend most of the course racing along the dragon’s tail, as it twists and turns around the impressive-looking architecture. These are randomly generated each race, so they’re never in the same place twice – which is a great little touch.ĭragon Driftway isn’t based on any particular game, although the dragon does look suspiciously similar to the boss from Super Mario Galaxy. It’s a simple, but quite long, oval track complicated by the fact that it’s filled with giant Excitebike style jumps. They’re all quite different but this is definitely the least interesting of the DLC additions.Įxcitebike Arena is great though, and is based on NES motocross game Excitebike – complete with a remixed theme tune. The track is an odd inclusion on a number of levels though, as it was only recently in Mario Kart 7 and it now means there’s three different Rainbow Road courses in the game. Most of the retro courses make less use of Mario Kart 8’s anti-gravity gimmick than tracks specifically designed for Mario Kart 8, but Rainbow Road has absolutely none. The vertical drops have been removed from the exterior sections and you now get a speed boost when bumping into mine carts. With the sun looming low on the horizon, the lighting is fantastic and there are some small but not noticeable alterations to the course. Wario’s Gold Mine was always a favourite of ours, and despite being from the relatively recent Mario Kart Wii it’s still been spruced up with much better graphics. Triforce Cup consists of Wario’s Gold Mine from Mario Kart Wii, Rainbow Road from Super Mario Kart on the SNES, and the brand new Ice Ice Planet and Hyrule Circuit. ![]() Despite what you’d assume these aren’t split into four new and four retro courses, as is the case in the parent game, but are a random collection of both organised into two new cups. The new vehicles and characters are all very welcome but the real substance of the DLC is the eight new tracks. The new vehicles are the Tanooki Kart, which looks and handles like a jeep the fan favourite B Dasher from Mario Kart DS and 7, which looks a bit like a ’50s Formula 1 car the super fast Blue Falcon anti-gravity racer from F-Zero and finally the Master Cycle, which is a Zelad-themed motorbike shaped vaguely like Link’s horse Epona. ![]()
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